This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2017 .
The super keyword is used to access properties on an object literal or class's [[Prototype]], or invoke a superclass's constructor.
The super.prop and super[expr] expressions are valid in any method definition in both classes and object literals. The super(. args) expression is valid in class constructors.
super([arguments]) // calls the parent constructor. super.propertyOnParent super[expression]
The super keyword can be used in two ways: as a "function call" ( super(. args) ), or as a "property lookup" ( super.prop and super[expr] ).
Note: super is a keyword and these are special syntactic constructs. super is not a variable that points to the prototype object. Attempting to read super itself is a SyntaxError .
const child = myParent() console.log(super); // SyntaxError: 'super' keyword unexpected here >, >;
In the constructor body of a derived class (with extends ), the super keyword may appear as a "function call" ( super(. args) ), which must be called before the this keyword is used, and before the constructor returns. It calls the parent class's constructor and binds the parent class's public fields, after which the derived class's constructor can further access and modify this .
The "property lookup" form can be used to access methods and properties of an object literal's or class's [[Prototype]]. Within a class's body, the reference of super can be either the superclass's constructor itself, or the constructor's prototype , depending on whether the execution context is instance creation or class initialization. See the Examples section for more details.
Note that the reference of super is determined by the class or object literal super was declared in, not the object the method is called on. Therefore, unbinding or re-binding a method doesn't change the reference of super in it (although they do change the reference of this ). You can see super as a variable in the class or object literal scope, which the methods create a closure over. (But also beware that it's not actually a variable, as explained above.)
When setting properties through super , the property is set on this instead.
This code snippet is taken from the classes sample (live demo). Here super() is called to avoid duplicating the constructor parts' that are common between Rectangle and Square .
class Rectangle constructor(height, width) this.name = "Rectangle"; this.height = height; this.width = width; > sayName() console.log(`Hi, I am a $this.name>.`); > get area() return this.height * this.width; > set area(value) this._area = value; > > class Square extends Rectangle constructor(length) // Here, it calls the parent class's constructor with lengths // provided for the Rectangle's width and height super(length, length); // Note: In derived classes, super() must be called before you // can use 'this'. Moving this to the top causes a ReferenceError. this.name = "Square"; > >
You are also able to call super on static methods.
class Rectangle static logNbSides() return "I have 4 sides"; > > class Square extends Rectangle static logDescription() return `$super.logNbSides()> which are all equal`; > > Square.logDescription(); // 'I have 4 sides which are all equal'
super can also be accessed during class field initialization. The reference of super depends on whether the current field is an instance field or a static field.
class Base static baseStaticField = 90; baseMethod() return 10; > > class Extended extends Base extendedField = super.baseMethod(); // 10 static extendedStaticField = super.baseStaticField; // 90 >
Note that instance fields are set on the instance instead of the constructor's prototype , so you can't use super to access the instance field of a superclass.
class Base baseField = 10; > class Extended extends Base extendedField = super.baseField; // undefined >
Here, extendedField is undefined instead of 10, because baseField is defined as an own property of the Base instance, instead of Base.prototype . super , in this context, only looks up properties on Base.prototype , because that's the [[Prototype]] of Extended.prototype .
You cannot use the delete operator and super.prop or super[expr] to delete a parent class' property — it will throw a ReferenceError .
class Base foo() > > class Derived extends Base delete() delete super.foo; // this is bad > > new Derived().delete(); // ReferenceError: invalid delete involving 'super'.
Super can also be used in the object initializer notation. In this example, two objects define a method. In the second object, super calls the first object's method. This works with the help of Object.setPrototypeOf() with which we are able to set the prototype of obj2 to obj1 , so that super is able to find method1 on obj1 .
const obj1 = method1() console.log("method 1"); >, >; const obj2 = method2() super.method1(); >, >; Object.setPrototypeOf(obj2, obj1); obj2.method2(); // Logs "method 1"
Accessing super.x behaves like Reflect.get(Object.getPrototypeOf(objectLiteral), "x", this) , which means the property is always seeked on the object literal/class declaration's prototype, and unbinding and re-binding a method won't change the reference of super .
class Base baseGetX() return 1; > > class Extended extends Base getX() return super.baseGetX(); > > const e = new Extended(); console.log(e.getX()); // 1 const getX > = e; console.log(getX()); // 1
The same happens in object literals.
const parent1 = prop: 1 >; const parent2 = prop: 2 >; const child = myParent() console.log(super.prop); >, >; Object.setPrototypeOf(child, parent1); child.myParent(); // Logs "1" const myParent = child.myParent; myParent(); // Still logs "1" const anotherChild = __proto__: parent2, myParent >; anotherChild.myParent(); // Still logs "1"
Only resetting the entire inheritance chain will change the reference of super .
class Base baseGetX() return 1; > static staticBaseGetX() return 3; > > class AnotherBase baseGetX() return 2; > static staticBaseGetX() return 4; > > class Extended extends Base getX() return super.baseGetX(); > static staticGetX() return super.staticBaseGetX(); > > const e = new Extended(); // Reset instance inheritance Object.setPrototypeOf(Extended.prototype, AnotherBase.prototype); console.log(e.getX()); // Logs "2" instead of "1", because the prototype chain has changed console.log(Extended.staticGetX()); // Still logs "3", because we haven't modified the static part yet // Reset static inheritance Object.setPrototypeOf(Extended, AnotherBase); console.log(Extended.staticGetX()); // Now logs "4"
When calling super.prop as a function, the this value inside the prop function is the current this , not the object that super points to. For example, the super.getName() call logs "Extended" , despite the code looking like it's equivalent to Base.getName() .
class Base static getName() console.log(this.name); > > class Extended extends Base static getName() super.getName(); > > Extended.getName(); // Logs "Extended"
This is especially important when interacting with static private properties.
Setting properties of super , such as super.x = 1 , behaves like Reflect.set(Object.getPrototypeOf(objectLiteral), "x", 1, this) . This is one of the cases where understanding super as simply "reference of the prototype object" falls short, because it actually sets the property on this instead.
class A > class B extends A setX() super.x = 1; > > const b = new B(); b.setX(); console.log(b); // B console.log(Object.hasOwn(b, "x")); // true
super.x = 1 will look for the property descriptor of x on A.prototype (and invoke the setters defined there), but the this value will be set to this , which is b in this context. You can read Reflect.set for more details on the case when target and receiver differ.
This means that while methods that get super.prop are usually not susceptible to changes in the this context, those that set super.prop are.
/* Reusing same declarations as above */ const b2 = new B(); b2.setX.call(null); // TypeError: Cannot assign to read only property 'x' of object 'null'
However, super.x = 1 still consults the property descriptor of the prototype object, which means you cannot rewrite non-writable properties, and setters will be invoked.
class X constructor() // Create a non-writable property Object.defineProperty(this, "prop", configurable: true, writable: false, value: 1, >); > > class Y extends X constructor() super(); > foo() super.prop = 2; // Cannot overwrite the value. > > const y = new Y(); y.foo(); // TypeError: "prop" is read-only console.log(y.prop); // 1
Specification |
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ECMAScript Language Specification # sec-super-keyword |
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